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  • SAM-Medic
    SAM-Medic  1 week ago

    I have been playing with the 30+ clan on Sunday nights. They also play Wed and Fri evenings.

  • Boogie Knight
    Boogie Knight  2 weeks ago

    I agree with Sam. I think Reflux kilt it. Zim..kEEper and I play World of Tanks and Golf Clash.

  • zimzalabing
    zimzalabing  1 month ago

    No urt or any other games everyone playing .?

  • SAM-Medic
    SAM-Medic  1 month ago

    Zim Zala HAX! Still alive here. I fear the clan may be dead, though.

  • zimzalabing
    zimzalabing  1 month ago

    Hello all , everyone still alive ? Been long time

  • Boogie Knight
    Boogie Knight  4 months ago

    Longi! Been a long time! It's still there, but not very busy. I check in every once in a while. Sometimes I have seen The Old One on.

  • Longi
    Longi  5 months ago

    What happened to the Superman server?

  • Longi
    Longi  5 months ago

    G'Day from Australia. It's been a while...

  • AceTone
    AceTone  6 months ago

    Belated Happy New Year to all FSK and Friends!

  • Boogie Knight
    Boogie Knight  7 months ago

    Junior! How are ya? That's the most I've ever seen you type!


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News Archive

Hands-On First Impressions: ‘Call of Duty: Black Ops’ Multiplayer

 ghozt   02 Sept 2010
 None    COD Franchise
Call-of-Duty-Black-Ops-Multiplayer-Reveal-Hands-On.jpg
On


Last night at a special event held by Activision and Treyarch at the California Science Center in Los Angeles, we got a chance to play some Call of Duty: Black Ops. Specifically, we were there to check out the multiplayer aspects of the game and generally get an in-depth preview of the whole experience.

After being plied with some excellent cocktails we were whisked into the IMAX theater at the center. Once inside and seated, we were shown some terrific demo videos and given the scoop by Treyarch designers David Vonderhaar and Dan Bunting which showcased what players can expect from the game.

Some of the items they touched on were the game’s new multiplayer features using pillars that the company focused on during development: Compete, Customize and Create. We got to see quite a bit of the game and even got some playing time.





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