FSK405 Community Website Urban Terror, Bad Company 2 and BF3 Gaming Community!!
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  • SAM-Medic
    SAM-Medic  1 day ago

    Hiya Keeb! Not much happening here, unfortunately.

  • keeb
    keeb  3 weeks ago

    ya'll still jamming out?

  • SAM-Medic
    SAM-Medic  5 months ago

    Happy New Year, Russa! And everyone else, too! We are still kicking...

  • russa
    russa  5 months ago

    Happy New Year

  • Boogie Knight
    Boogie Knight  7 months ago

    BRC here is the link to join discord https://top.gg/servers/search?q=FSK405

  • Boogie Knight
    Boogie Knight  8 months ago

    Hey, Rubber, good to see u r still around. They all on discord now.

  • a BigRubberCock
    a BigRubberCock  8 months ago

    Hope everyone is vaxxed up and managed to avoid the COVID. Look forward to fragging you next time, whenever it is.

    B===D

  • a BigRubberCock
    a BigRubberCock  8 months ago

    Just noticed that it says 02-10-06 for FSK405 BRC...is that when I last played on the server?

  • a BigRubberCock
    a BigRubberCock  8 months ago

    That was supposed to read "PLAYER will get torn"...but apparently the CMS interprets GT and LT symbols. Not a good sign for security ;-)

  • a BigRubberCock
    a BigRubberCock  8 months ago

    I have not played any games for...15 years? So cool to see so many still in the mix. Was just trying to find something "not work" I could do once in a while and thought "Hmmmm, I wonder"

    Doubt I'll ever find the time, but you never know. Maybe "> will get torn a new hole by a BigRubberCock" again...


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News Archive

3.7 Released!!

 ghozt   11 Jul 2004
 None    Urban Terror News
ApplicationFrameHost_2022_12_20_11_23_49.png
http://www.fsk405.org/q3ut3/UrbanTerror3.7-FULL.zip
http://www.fsk405.org/q3ut3/UrbanTerror37.zip

3.7 Features
========
* Boot is now available with Beretta and DE and grenades
* Sr8 damage to waist and groin equalized at 80%
* knife damage increased
* ut_timenudge - lets you swap ping for a smoother world view. Useful for
people who are having hitting issues/jerky other player issues. If not,
leave it on 0. Range (0-50ms)
* walljumping - easier to do now esp. for hpbs. The 3 jump limiter was
slightly broken, meaning it wasn't working as nicely in 3.6 as it was during
3.5 qa testing. Fixed now.
* walljumping - cannot walljump off other players
* walljumping - cannot walljump off of low ledges
* cg_autoscreenshot - check if thats behaving right please.
* player rendering - player angle changes were not smooth before, now they
are.
* new options for cg_drawteamoverlay 0 1 2 3
- 0 is none
- 1 is both teams displayed
- 2 is just your team, smaller, and the alive count of the other team
- 3 is only yourself and the alive counts of your team and the other team
and
* cg_drawteamoverlayscores 0 1 which turns off the scores from the above options
* g_deadchat 0/1/2 only works in matchmode
0 dead can talk to only dead or sub
1 is the default, dead can pester their own team
2 means the dead can pester everyone
- specs are always locked out however
* /restart unreadies teams correctly
* you have to ready up again after 1/2 time
* removed the bobby rotation of portal cameras
* brought back the trail on the laser
* removed subs from the team overlay



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