Superman2 (beta) - Maximum strength?

wily duck, Sat Jun 29 2013, 08:50PM

I've noticed that since superman2_beta was released, the server seems to be vacant every time I look at the player numbers. Coincidence or purposeful?
Re: Superman2 (beta) - Maximum strength?
AceTone, Sat Jun 29 2013, 10:29PM

Coincidental IMO. The gaming summers doldrums are upon us: vacations, holidays, school's out, weather is nicer, etc...
Re: Superman2 (beta) - Maximum strength?
Moving_Target, Sat Jun 29 2013, 11:37PM

I noticed that trend before the release of the beta and it seems to affect UrT as a whole. From my experience in the last few weeks there are less than a handful of severs that actually see some action, the rest is either deserted or filled with bots instead of human opponents.
I thought it might be caused by everybody flocking to 4.2 but after installing it a couple of days ago, I saw no difference in player numbers.

cheers
MT
Re: Superman2 (beta) - Maximum strength?
FSK405|EZ, Sun Jun 30 2013, 12:13PM

I also saw the trend. In the past new maps have excited the masses and player #s increased. I don't think we can put it on the map change. I think everyone enjoys the map. BF3 is the major culprit IMO. Great game, lots to do and plenty of ts3 communication to enhance the game. I don't see our SM or PUB server going anywhere soon. All great games.