Something to do - 2minutemap

wily duck, Sun May 08 2011, 02:40AM

2minutemap

Currently on the scrim server. Uphill gameplay, lots of hills. Supports CTF, bomb, etc.

I noticed the red bomb site doesn't show up in-game but should still function. Can't test locally even though I included the bot file.

Anyway give it a shot. It's simple, and hopefully fun.
Re: Something to do - 2minutemap
wily duck, Mon May 09 2011, 11:16PM

No fun! My spitefully designed map was too big and had little inspiration. If the size was significantly reduced, there could be potential, but in the meantime, it was a nice waste of time.
Re: Something to do - 2minutemap
wily duck, Tue May 10 2011, 02:02AM

A bit deeper in thought on the minutemaps I've put out...

These are maps that by design, are designed to fail. Although I did put a little extra polish on 2, it made no difference.

The reasoning is simple. It's an outlet. Like coming up with not a speed map contest, but a haste map contest with myself, fueling negativity into the creative flow. It can't work.

My personal formula for making maps fun remains - do I think it's fun? There's no fun in this map. On the plus side, the .map is included so it can make for a great practice base. It is community sourced now.
Re: Something to do - 2minutemap
Reflux, Tue May 10 2011, 11:04AM

I think it works great with knockback at 15k or so and we try to boot players onto the em-battlement.