We have countless asshat threads, why not an awesomeness thread? Post your awesome superman server experiences here!
Be forewarned, posts that are negative in nature will be deleted from this thread. Troll elsewhere! >:D
Re: Superman server awesomeness thread creeper, Thu Aug 26 2010, 12:31AM
superman is awesome because you accidentally stomp people, but you can pretend you meant it.
Re: Superman server awesomeness thread deleted-user, Thu Aug 26 2010, 12:53AM
This one time, on superman, I beat sheila!
Also, the doom-> red roof -> fokker pt -> garage -> blue roof jump is my favorite!
Re: Superman server awesomeness thread FSK405|worm, Thu Aug 26 2010, 06:13AM
] This one time, on superman, I beat sheila!
MrTinker[Um3
Pictures / video or it didn't happen!
Re: Superman server awesomeness thread deleted-user, Thu Aug 26 2010, 01:56PM
] This one time, on superman, I beat sheila!
MrTinker[Um3
Pictures / video or it didn't happen! dr.worm
Deep-down he knows he lost and that's all that matters!
Re: Superman server awesomeness thread BanMe, Thu Aug 26 2010, 03:06PM
This one time i did this.
Re: Superman server awesomeness thread CDaly, Thu Aug 26 2010, 04:12PM
Wily,
Speaking of Superman awesomeness, any new screenshots or other teasers for the map you're working on? :)
As for the FSK server running this awesome map, great crowd of regulars and some pretty intense games there.
Re: Superman server awesomeness thread wily duck, Thu Aug 26 2010, 05:35PM
Nothing new to show here CDaly, we're on break! :D
BanMe is that 186 damage? ow...
Re: Superman server awesomeness thread BanMe, Thu Aug 26 2010, 08:15PM
BanMe is that 186 damage? ow...
wily duck
186 kills 15 deaths =P
Re: Superman server awesomeness thread deleted-user, Mon Aug 30 2010, 12:08PM
Coordinating admin efforts over teamspeak = a win for all parties. We caught several this week while working as a team on TS!
Also, thanks for putting it on bomb mode last night, Duck! Superman's really, really fun on bomb mode, and the change is nice.
Re: Superman server awesomeness thread FSK405|worm, Mon Aug 30 2010, 03:58PM
I've had some awesome games over the last week or so. Cheers to everyone that has contributed to some intense, close, but fast games.
Re: Superman server awesomeness thread Boogie Knight, Mon Aug 30 2010, 07:24PM
Well, now you got me thinking, but i guess it would be too much to do...Wouldn't it be awesome if you had a parachute and were allowed to use it ONCE per game? I sometimes miss the arrow on lower Doom that takes you to Blue. I careen off towards lower Pond. Nice time to have a chute and would give you access to Lower Pond. Just a keybind would work or weapon scroll. If not a physical chute that everyone could see then something like low gravity for that one player (that's a server setting, tho, rt?)
O.K., Beav doesn't like the idea of a parachute. Maybe if there was a ledge around the top of one of the lower pond towers (the right one as you face the building) it could be soft landing on that ledge.
Re: Superman server awesomeness thread FSK405|worm, Tue Aug 31 2010, 01:12AM
Here's a video i just made i like to call 1 arrow 6 destinations showing not only 6 different arrows you can hit from this one arrow on impending doom, but also doing them all at once without stopping AND mid game.
The grappling hook used to be used in certain mods of quake3 for getting around and hanging around a map. It seems that would be overkill with both the arrows AND the hook. The hook would deem the arrows useless,.
That was awesome truth. Wow. When you headed down to the busstop I thought you'd hit the lightpost jump and zig your way back up parking to doom. The highway landing at the end was great!
Re: Superman server awesomeness thread truth, Sat Sept 11 2010, 11:19AM
That was awesome truth. Wow. When you headed down to the busstop I thought you'd hit the lightpost jump and zig your way back up parking to doom. The highway landing at the end was great!
wily duck
i forgot about that one, i havent played the new version nearly as much as the old one. I should have done that one too.
Re: Superman server awesomeness thread deleted-user, Mon Nov 22 2010, 12:08AM
Blacksix had the idea for this. After xyster changed the knockback to 20000 we started 'punting' players like this. ]punting.dm_68[/file]
Re: Superman server awesomeness thread DeviL, Mon Nov 22 2010, 04:43AM
Argh dude load it up @ youtube, it's so much easier to watch then (:
Re: Superman server awesomeness thread DeviL, Mon Nov 22 2010, 06:35AM
That's funny lol.
In the demo you can see the little edge we sometimes land on & don't know why.
Re: Superman server awesomeness thread wily duck, Tue Dec 07 2010, 05:40AM
lol! that twin boot at the end was great.
Re: Superman server awesomeness thread deleted-user, Tue Dec 07 2010, 10:21AM
The best part of that punting was we eventually had a sever of 16 doing it. hahahahahaha...go figure.
Re: Superman server awesomeness thread creeper, Tue Dec 07 2010, 09:11PM
kick me ! kick me !
Re: Superman server awesomeness thread deleted-user, Tue Dec 21 2010, 03:10PM
I think it says a lot that the superman server is still so popular. The other UrT game servers (that I know of) have seen a strong reduction in players. Heck, we can hardly get any net players on the Um3 box. But superman keeps-on rollin'.
Re: Superman server awesomeness thread Peter_G, Wed Jan 05 2011, 01:33PM
Great map, a great number of admins and mods, great players and probably the highest number of regulars.
Re: Superman server awesomeness thread |$|Son, Wed Jan 05 2011, 01:39PM
I confess that i am an addict of Superman, i fell in love with the map and server and "met" lots of great people. I rarelly play on other servers and maps and i agree on Tinker.
The most part of european servers that were kinda good are low populated, but there we see many asshatery and blatant hacks, they have no adminig or they just don´t care, and i believe they are loosing players for that.
Here we have a paradise for a great time playing a video game, hanging with friends, keeping this clean of rats :) That´s why this server will be allways on top :)
Re: Superman server awesomeness thread Soldi3r, Sun Jan 16 2011, 01:14PM
Re: Superman server awesomeness thread Boogie Knight, Sun Jan 16 2011, 02:12PM
Is this different than the last one?
Re: Superman server awesomeness thread DeviL, Sun Jan 16 2011, 02:57PM
Don't think so.
Re: Superman server awesomeness thread rabbit, Thu Jan 20 2011, 11:59AM
lol this looks like a crazy rabbit ]crazy_rabbit.dm_68[/file]