ut4_afterhours_pb1 question comments

Dragonne, Wed Jun 02 2010, 09:04PM

Any questions, comments, bugs on ut4_afterhours_pb1 post 'em here!

I am the map developer. I do listen. let me know!
Re: ut4_afterhours_pb1 question comments
FSK405|EZ, Wed Jun 02 2010, 11:12PM

I was in yesterday for a bit playing and I quite liked the map. Although.....After leaving with an 18 death 1 kill ratio after about ten minutes of play, I thought .....DAmn if those entrances to the stores in the mall were a bit deeper I would have stayed longer......Or should I say lived longer.hahahaha......I really need to get off Super and plkay more maps , cuz I suk when I play all the FSK'ers. Was a fun map though well done
Re: ut4_afterhours_pb1 question comments
MAB, Thu Jun 03 2010, 03:35PM

only thing i can think of is to make it so the escalators dont make you stuck on them and you can still run up them instead of using the railings

otherwise map is well done
Re: ut4_afterhours_pb1 question comments
Dragonne, Thu Jun 03 2010, 06:37PM

The escalators are a bit of a hack. You aren't really stuck, keep tapping the jump key and you will eventually break loose of the bouncing that keeps you from moving properly on them. There was no other way to get the escalator-like movement in UrT.

Glad you all enjoy it!
Re: ut4_afterhours_pb1 question comments
Frog, Fri Jun 04 2010, 12:55AM

Love the new routes. Makes this map so much fun in CTF. We used to only play this map in FTL because it was too constricting in CTF. Also, this map looks awesome as it is... Cant imagine what it will look like in 4.2/bump-mapping. Drool.
Re: ut4_afterhours_pb1 question comments
Dragonne, Fri Jun 04 2010, 09:22PM

Already have the bumpy version ready... and it looks sweet! :)