[Submitted by ElmoTheSniper]
WAY TO GO ELMO!
Someone send in some news!!! Release a new map! Egg your neighbors house! Drink the vodka! wtf!?
* Boot is now available with Beretta and DE and grenades
* Sr8 damage to waist and groin equalized at 80%
* knife damage increased
* ut_timenudge - lets you swap ping for a smoother world view. Useful for
people who are having hitting issues/jerky other player issues. If not,
leave it on 0. Range (0-50ms)
* walljumping - easier to do now esp. for hpbs. The 3 jump limiter was
slightly broken, meaning it wasn't working as nicely in 3.6 as it was during
3.5 qa testing. Fixed now.
* walljumping - cannot walljump off other players
* walljumping - cannot walljump off of low ledges
* cg_autoscreenshot - check if thats behaving right please.
* player rendering - player angle changes were not smooth before, now they
* new options for cg_drawteamoverlay 0 1 2 3
- 0 is none
- 1 is both teams displayed
- 2 is just your team, smaller, and the alive count of the other team
- 3 is only yourself and the alive counts of your team and the other team
* cg_drawteamoverlayscores 0 1 which turns off the scores from the above options
* g_deadchat 0/1/2 only works in matchmode
0 dead can talk to only dead or sub
1 is the default, dead can pester their own team
2 means the dead can pester everyone
- specs are always locked out however
* /restart unreadies teams correctly
* you have to ready up again after 1/2 time
* removed the bobby rotation of portal cameras
* brought back the trail on the laser
* removed subs from the team overlay