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  • -= FSK405 Sunday Night Scrim =-

    September 8, 2013 8:00est

    Battle Rant By: fu daddy


    Scrim Settings: (Settings per FSK405 Member Discussions)

    FSK405 members have the right to ask minors to sit out.
    Server Password changed.
    FSK405 members are allowed to Spectate if teams are even and a match is in progress.
    Balanced Teams Required unless the captains choose otherwise. If there are an uneven number of available players the facilitator will ask for a volunteer to Substitute. If no player volunteers, the captains will select a player. Substitutes will be logged to insure no one is a consistent SUB.
    (NOTE: SUB's can be a valued asset to a team being the eyes, ears, and voice of the team dont view it as a punishment.)
    All above settings can be modified per captains approval.
    TS3Players will NOT move themselves to the "Staging -LOCKED-" channel; Please allow the Facilitator(s) to move you.
    Role will be called prior to each round, and players will be moved to Staging -LOCKED- channel by a Facilitator upon player confirmation.
    Once players have been moved to the "Staging-LOCKED-" channel, all (confirmed) eligible players are locked in. If teams are uneven, FSK405 members have first dibs.
    Captains have ~10 minutes for strats; if more time is required, please inform a Facilitator
    All players must have a *proper* connection
    The facilitator holds the right to create teams if captains cannot be produced in a timely fashion.

    Sorry for bailing after round 1. I really thought I was going to vomit. I don't know if it was the cheesecake I just had, the beers I was drinking (I even only had 2), or being out in the sun all day playing softball, but I felt like crap. Thanks to Frog and whoever took over round 3. Can someone please post the scrim info below? Thanks.

    Round 1: ut4_jihad
    Facilitator: fu daddy
    SUB:
    Red Captain: Dgrunt
    Blue Captain: Squrl
    Red = 1
    Blue = 6


    Blue had more firepower in this round and it showed. Kitty tried keeping blue at bay by taking the high ground, which worked when she was alive. Red also managed to push the side road a lot, causing a few headaches for blue. Blue however pushed successfully in the middle of the map most of the time and went up 5-0 before red capped.

    Round 2: ut_subterra
    Facilitator: fu daddy
    SUB:
    Red Captain: YBR
    Blue Captain: xyster
    Red = 4
    Blue = 1


    The combination of Keeper/Pooty/Zane/Pandora is a lot to handle for anyone, let along on the same team. Pandora flew through the med room, keeper and pooty seemed to roam, and zane was to blue's left. A lot of the killing was right by blue's flag, which wasn't good either. The only time that blue got a cap was when xyster was in their spawn (yay xyster!). Thanks to Earl also for evening the teams.

    Round 3: ut4_casa
    Facilitator: Dankrider
    SUB:
    Red Captain: Dankrider
    Blue Captain: fu daddy
    Red = 0
    Blue = 5


    Good ole casa. Always fun. Blue had their way with red most of the time, and it helped that blue's side is better side to have. Xyster even killed a few people, how nice. Blue held the middle ground about 70% of the time here, and bent but didn't break in market. Each cap was taken back either narrow hallway or crates. Good round despite the score.

    Good rounds everyone! Come back next week for more action!
    1378812581 343 FT0 Round 1

    1378812581 343 FT0 Round 2

    1378812581 343 FT0 Round 3
     

Moderator(s): FSKADMIN, FSK405 Earl, Frog, DankRider, Fokker, LadyHellfire*, Reflux