FSK405 Forums

  • -= FSK405 Sunday Night Scrim =-

    July 21, 2013 8:00est

    Battle Rant By: fu daddy

    Scrim Settings: (Settings per FSK405 Member Discussions)

    FSK405 members have the right to ask minors to sit out.
    Server Password changed.
    FSK405 members are allowed to Spectate if teams are even and a match is in progress.
    Balanced Teams Required unless the captains choose otherwise. If there are an uneven number of available players the facilitator will ask for a volunteer to Substitute. If no player volunteers, the captains will select a player. Substitutes will be logged to insure no one is a consistent SUB.
    (NOTE: SUB's can be a valued asset to a team being the eyes, ears, and voice of the team dont view it as a punishment.)
    All above settings can be modified per captains approval.
    TS3Players will NOT move themselves to the "Staging -LOCKED-" channel; Please allow the Facilitator(s) to move you.
    Role will be called prior to each round, and players will be moved to Staging -LOCKED- channel by a Facilitator upon player confirmation.
    Once players have been moved to the "Staging-LOCKED-" channel, all (confirmed) eligible players are locked in. If teams are uneven, FSK405 members have first dibs.
    Captains have ~10 minutes for strats; if more time is required, please inform a Facilitator
    All players must have a *proper* connection
    The facilitator holds the right to create teams if captains cannot be produced in a timely fashion.

    Round 1: ut4_druglord_ctf
    Facilitator: fu daddy
    Red Captain: Trancer
    Blue Captain: Glock
    Red = 2
    Blue = 3

    This map has fuxored spawns at the beginning. Blue took advantage of this capping right off of the bat as Json brought one most of the way back for blue. The rest of the round featured a back and forth battle, with a few ties thrown in. No one part of the map was owned by either team as each seemed to control 50% at all times. Pooty and Glock seemed to have fun sniping eachother, and there was a cat lurking on the rooftops. Blue capped with a few minutes to go to pull out the win.

    Round 2: ut4_zero
    Facilitator: fu daddy
    Red Captain: Frog
    Blue Captain: Squrl
    Red = 3
    Blue = 1

    Another well played round. Red too advantage of Acetone coming out the middle door to own that area most of the round. His head was detached from his body more often than not. The only times blue made a good push was when Acetone was respawning...weird. Blue did seem to at least have a handle on the road side of the map, and they tried to push into red's spawn as much as possible. Red's flag route was right up the gut.

    Round 3: ut4_zero
    Facilitator: fu daddy
    Red Captain: Trancer
    Blue Captain: Russa
    Red = 2
    Blue = 0

    It was decided before the round that the extra player would play all round long, so one side was a man up. The side was red and it showed throughout, although blue put up a good fight. Without this extra player, we still might be playing this map. Red controlled their base all round, making sure blue couldn't spawn camp and not allowed red to push in from the gear room. Because of the extra player, red controlled the middle and their gear room. Another excellent round.

    Good rounds everyone! Come back next week for more action!
    1374579351 343 FT0 Round 1

    1374579351 343 FT0 Round 2

    1374579351 343 FT0 Round 3

  • bs. first round was 2 - 2, you blue team just showed really pathetic sportsmanship.

    Got a couple funny screenies of Toxic:

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